International Journal For Multidisciplinary Research

E-ISSN: 2582-2160     Impact Factor: 9.24

A Widely Indexed Open Access Peer Reviewed Multidisciplinary Bi-monthly Scholarly International Journal

Call for Paper Volume 6 Issue 3 May-June 2024 Submit your research before last 3 days of June to publish your research paper in the issue of May-June.

Game Playing in Artifical Intelligence

Author(s) Vanita
Country India
Abstract Abstract: This paper focuses on the how Game Playing is an important domain of Artificial intelligence .AI is also used in game playing. Various researchers have extensively contributed for computer game –playing methods. Games don’t require much knowledge: the only knowledge we need to provide is the rules, legal moves and the condition of winning or losing Game . Both players try to win the game . so both of them try to make the best possible move at each turn. Shannon’s paper on chess-playing and Samuel’s checkers are considered as land marks in the area of computer game playing. We also explain in this paper major components of game playing program , static evaluation function generator, game playing strategies: i) minimax strategy ii) minimax strategy with alpha – beta cutoffs.
Keywords Major components of this paper are: game playing program, static evaluation function generator, game playing strategies) minimax strategy ii) minimax strategy with alpha – beta cutoffs.
Field Computer Applications
Published In Volume 6, Issue 3, May-June 2024
Published On 2024-05-18
Cite This Game Playing in Artifical Intelligence - Vanita - IJFMR Volume 6, Issue 3, May-June 2024. DOI 10.36948/ijfmr.2024.v06i03.20362
DOI https://doi.org/10.36948/ijfmr.2024.v06i03.20362
Short DOI https://doi.org/gtvtz9

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