
International Journal For Multidisciplinary Research
E-ISSN: 2582-2160
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A Widely Indexed Open Access Peer Reviewed Multidisciplinary Bi-monthly Scholarly International Journal
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Volume 7 Issue 3
May-June 2025
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Understanding a Child’s World of Play: Transition from Board to Screen Play
Author(s) | Ms. Vedika Jain, Dr. Monica Sharma |
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Country | India |
Abstract | India has always been a nation where children learn through games and play. From birth until adulthood, when a child engages in a task, that helps them learn something or other. Traditional games, such as “Chupan Chupai”, “Ankh Micholi”, or “Gilli Danda”, etc., help children develop basic abilities such as hand-eye coordination, balance, strength, reflexes, problem-solving, teamwork, spatial awareness, social interaction and quick reflexes while having enjoyment. Play and playing games is seen as an extremely vital component of a child's existence. Due to modernisation and advancements in technology, games and play have also modernised; like, now board games have been developed in online mode as well. One can see video games in 3D format as well. Whereas academic resources are also available online these days. This has resulted in children spending the majority of their time in front of the screen. Spending time on the internet is not regarded as harmful, but if it becomes excessive, it can interfere with a child's physical and mental development. Balancing the importance of conventional games with playing games online aids in the development of core abilities. To help children develop these skills, any barriers to play must be removed (Muteti, 2011). In regard to this, the purpose of the paper is to determine how play influences a child's development. |
Keywords | play, skills, video games |
Published In | Volume 7, Issue 3, May-June 2025 |
Published On | 2025-05-16 |
DOI | https://doi.org/10.36948/ijfmr.2025.v07i03.44547 |
Short DOI | https://doi.org/g9kfq5 |
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E-ISSN 2582-2160

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IJFMR DOI prefix is
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