International Journal For Multidisciplinary Research

E-ISSN: 2582-2160     Impact Factor: 9.24

A Widely Indexed Open Access Peer Reviewed Multidisciplinary Bi-monthly Scholarly International Journal

Call for Paper Volume 7, Issue 3 (May-June 2025) Submit your research before last 3 days of June to publish your research paper in the issue of May-June.

Gamification as a Pedagogical tool: Its impact on learning and Student Retention

Author(s) Ms. Mini C N, Dr. Kalpana D
Country India
Abstract The growing incorporation of technology in educational environments has led to the emergence of innovative teaching methods, with gamification receiving significant focus. This research investigates the effectiveness of gamification as a teaching tool, concentrating on its effects on student learning achievements and retention levels. Utilizing a quasi-experimental methodology, the research contrasts student performance and engagement in gamified classrooms against traditional educational settings. The results reveal that gamification has a beneficial effect on both learning achievements and retention levels, indicating that its use can improve the overall educational experience. This article examines the implications of these results for educators and provides suggestions for successfully integrating gamification into various learning environments.
Keywords Learning, Student Retention, Gamification, Experiences ,motivation
Field Business Administration
Published In Volume 7, Issue 3, May-June 2025
Published On 2025-06-10
DOI https://doi.org/10.36948/ijfmr.2025.v07i03.44979
Short DOI https://doi.org/g9pztm

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