
International Journal For Multidisciplinary Research
E-ISSN: 2582-2160
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Impact Factor: 9.24
A Widely Indexed Open Access Peer Reviewed Multidisciplinary Bi-monthly Scholarly International Journal
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Volume 7 Issue 4
July-August 2025
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EXPLORING AUGMENTED REALITY GAMING: A GAMER-CENTRIC PERSPECTIVE
Author(s) | Mr. Berlin Sachu, Dr. Kadeswaran s, Dr. JAYSEELAN RATHINASWAMY |
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Country | India |
Abstract | AR gaming has emerged to be an interactive entertainment sector. combining digital information with the real world by effectively having real-time and location-aware technologies. The proposed paper will include case study-based discussion of some AR games concentrating on their genre categorization, establishment of features of games, and technological frameworks. Drawing based on prior art literature (Azuma, 1997; Carmigniani et al., 2011), this paper examines a variety half a dozen games, such as Pokemon GO, knightfall AR, and zombies, run to get a clear idea of how AR implementations differ in the narrative design, in interaction with the player and in the properties of the device. By division of games by genre and the identification of basic mechanics like geolocation and object tracking, immersive storytelling, this study provides organization of an overview of the AR gaming landscape. The research is a platform to the upcoming research about AR game development and assists both developers and researchers in getting acquainted with the existing tendencies in developing AR games. deployment. |
Keywords | AR gaming, AR Technologies, Player interaction, Game mechanics |
Field | Arts |
Published In | Volume 7, Issue 3, May-June 2025 |
Published On | 2025-06-30 |
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E-ISSN 2582-2160

CrossRef DOI is assigned to each research paper published in our journal.
IJFMR DOI prefix is
10.36948/ijfmr
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