
International Journal For Multidisciplinary Research
E-ISSN: 2582-2160
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A Widely Indexed Open Access Peer Reviewed Multidisciplinary Bi-monthly Scholarly International Journal
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Volume 7 Issue 4
July-August 2025
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Behavioural Impact of Game-Based Learning on Employee Engagement and Productivity in Service Companies under Indian IT Industry.
Author(s) | Mr. Udayashankar Rao KN, Dr. JK Tandon |
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Country | India |
Abstract | This research investigates how gamification strategies impact learner engagement, motivation, collaboration, and information retention within corporate training programs, particularly in IT service organizations. A structured survey involving 180 professionals from ten firms revealed that gamified learning is perceived as more effective than conventional methods by 65% of respondents. Leaderboards (82%) and achievement badges (78%) were identified as key motivators. While 75% of participants expressed increased willingness to engage in gamified modules, 60% noted that overly competitive elements could be counterproductive. The study concludes with five strategic recommendations for sustainable gamification: customized learning journeys, career-relevant incentives, integration of real-world scenarios, collaborative challenges, and periodic content updates. These insights offer valuable guidance for instructional designers and corporate educators aiming to optimize training outcomes. |
Keywords | Gamification, Employee Engagement, Corporate Training, Motivation, IT Sector, Learning Retention |
Field | Sociology > Education |
Published In | Volume 7, Issue 4, July-August 2025 |
Published On | 2025-08-10 |
DOI | https://doi.org/10.36948/ijfmr.2025.v07i04.53391 |
Short DOI | https://doi.org/g9w5cn |
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E-ISSN 2582-2160

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IJFMR DOI prefix is
10.36948/ijfmr
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