International Journal For Multidisciplinary Research
E-ISSN: 2582-2160
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A Widely Indexed Open Access Peer Reviewed Multidisciplinary Bi-monthly Scholarly International Journal
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Volume 8 Issue 3
May-June 2026
Indexing Partners
Behavioural Impact of Game-Based Learning on Employee Engagement and Productivity in Service Companies under Indian IT Industry.
| Author(s) | Mr. Udayashankar Rao KN, Dr. JK Tandon |
|---|---|
| Country | India |
| Abstract | This research investigates how gamification strategies impact learner engagement, motivation, collaboration, and information retention within corporate training programs, particularly in IT service organizations. A structured survey involving 180 professionals from ten firms revealed that gamified learning is perceived as more effective than conventional methods by 65% of respondents. Leaderboards (82%) and achievement badges (78%) were identified as key motivators. While 75% of participants expressed increased willingness to engage in gamified modules, 60% noted that overly competitive elements could be counterproductive. The study concludes with five strategic recommendations for sustainable gamification: customized learning journeys, career-relevant incentives, integration of real-world scenarios, collaborative challenges, and periodic content updates. These insights offer valuable guidance for instructional designers and corporate educators aiming to optimize training outcomes. |
| Keywords | Gamification, Employee Engagement, Corporate Training, Motivation, IT Sector, Learning Retention |
| Field | Sociology > Education |
| Published In | Volume 7, Issue 4, July-August 2025 |
| Published On | 2025-08-10 |
| DOI | https://doi.org/10.36948/ijfmr.2025.v07i04.53391 |
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E-ISSN 2582-2160
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IJFMR DOI prefix is
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