International Journal For Multidisciplinary Research

E-ISSN: 2582-2160     Impact Factor: 9.24

A Widely Indexed Open Access Peer Reviewed Multidisciplinary Bi-monthly Scholarly International Journal

Call for Paper Volume 8, Issue 2 (March-April 2026) Submit your research before last 3 days of April to publish your research paper in the issue of March-April.

A Gamified Habit Challenge Platform

Author(s) Mr. Abinash K, Mr. Ajaykumar S, Mr. Arunachalam S, Mrs. M. Malathi
Country India
Abstract In the modern digital era, maintaining consistent habits is a major challenge for individuals due to lack of motivation and accountability. This paper presents a Gamified Habit Challenge Platform designed to improve user engagement and habit consistency through gamification and community-based interactions. The system integrates features such as daily check-ins, streak tracking, leaderboards, rewards, and real-time updates. The platform is developed using React, Node.js, MongoDB, and Redis, ensuring scalability and performance. Experimental results show improved user engagement and reduced dropout rates. This system can be effectively applied in education, workplaces, and personal development environments.
Keywords Gamification, Habit Tracking, Behavior Change, Web Application, Real-Time Systems, User Engagement, Leaderboards, Redis
Field Engineering
Published In Volume 8, Issue 2, March-April 2026
Published On 2026-04-05

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